
Uplay, and Origin are certainly the stores that have most fostered the common misconception that store clients are DRM. In it's earliest iterations Uplay required an always online connection, even for Single Player only games, and that made it DRM, but the clear stupidity of such practices were soon exposed, and it only took a few outages of the network, for that stupid folly to end. I have found no conclusive evidence that any Store Client is now inherently DRM, but that certainly wasn't always the case. Unlike EA's Origin store, Uplay only sells games made by Ubisoft, and even if you buy Ubisoft games on Epic, or Steam it still requires the Uplay, but if they sold 3rd party games, just like Origin, I think we'd see Witcher 3 sold, and DRM free. Uplay = DRM Reason: No game I know of runs without the client - Conclusion: Client may have built-in DRM
#Gog galaxy steam offline Pc
Which along with CDPR statement that Witcher 3 is DRM free on all PC stores, leads to the conclusion that Origin DRM is, as optional as Steam's, but whether another game on the store has the clout, or determination to force EA to concede is debatable, but we only need a single instance of a DRM free game to show the DRM isn't forced by the client.

This one even surprises me, but Witcher 3 is sold on the store, with the statement that, "Game uses DRM free technology", and it has no attached Origin EULA, unlike other 3rd party Games that are also sold DRM free on GOG. Origin = DRM Free Reason: Game runs without starting Client - Conclusion: Client has no forced built in DRM The Big List of DRM-Free Games on Steam - PCGW (PC Gaming Wiki) It's not forced onto games though, the developers free to choose whether they use it, or not. This may surprise some people, because the Steam API, does actually have DRM. Steam = DRM Free Reason: Game runs without starting Client - Conclusion: Client has no forced built in DRM However, after that launch, game can be run without the client for another 72 hours, a Denuvo requirementĬontrol is DRM free, and never needs client to run, except for updating the game. Metro Exodus uses Denuvo DRM, and requires launching with client approximately every 72 hours Public Knowledge: Epic has no DRM, games can use any DRM

GOG has DRM free policy - Conclusion: Games have no built in DRMĮpic Games = DRM Free Reason: Game runs without starting Client - Conclusion: Client has no built in DRM

#Gog galaxy steam offline Offline
GOG Offline Installer = Not a Store client. GOG Galaxy = DRM Free Reason: All Game run without starting Client - Conclusion: Client has no built in DRM Witcher 3, is a known DRM free game, and CDPR will not sell it on sites that have DRM built into the client, and forced onto the game. To be shown as DRM Free Store Client, only one single player game must be playable without being forced to run the client at the same time. So No Internet connection is required to play the game. No Store Client, by it's nature, is inherently DRM, as Galaxy clearly demonstrates.įirst lets look at platforms, individually, and restrict ourselves to Single Player, and playing the game. Click to expand.It's an old thread, but I feel compelled to correct this common misconception, that Store Clients are, "DRMs in its base core".
